Demon Minotaur from the Ultimate Blender Sculpting Course - WIP

Just want to share some steps of my eduacation during making this part of a course. Here I will be posting renders of minotaur. You’re welcome to watch and comment). Hope you would like the Final result.

Screenshot 1 Blocking out main forms.

Screenshot 2 Blocking out muscules

5 Likes

Heck yeah man! So it begins. Already quite a ways on it. Very nice. Definitely look forward to see the end result

2 Likes

Yeah, Lets begin). The first step done :stuck_out_tongue:

2 Likes

Thats one rippppppppped minotour from another dimension!!!

2 Likes

damn those muscles on leg

2 Likes

Yeah, this minotaur is a "meat boy":grin:

1 Like

Screenshot 3 Doing some blocky fingers

3 Likes

Coming along good!

2 Likes

you def can add good detials, it looks nice, but those nails are gross so i guess that good cuz its a monster

2 Likes

Screenshots 4-5. Continue working on hands. The thumb was beaten by life :slight_smile:


4 Likes

dont wanna mess with this monster for sure

2 Likes

He just had a difificult childhood) lol

2 Likes

Screenshots 6-8. He has hands! And nice horns I should say) lol



5 Likes

Dang man you got this done pretty quickly!

2 Likes

Screenshot 9. It’s Retopology time!

2 Likes

Screenshots 10-11. Retopology has begun


3 Likes

Very nice man! This guy is beefy. Can’t wait to see it retopod and textured!

2 Likes

I think it will be soon) :wink:

2 Likes

Screenshot 12-13. Retopology is continuing.
Useful tips: 1. Count the edges of the loops. It is handy to do them with simillar qunatity of edges (faces).
2. Look where the “stars” (vertices with 5 edges) appearing. Think about their place, beacause it’s can influence on the whole topology of the mesh. (Whispering and you will be needed to redo this… hehe)


2 Likes

Very nice man! Getting there

2 Likes