Dcreenshot 14. Retopologizing…
how do you capture the details you sculpted onto it on first mesh, using normal maps or…
I sculpted only onto the first mesh. Other sculpting I will be doing with multires modifier.
Screenshots 15-17. Retopology Continued. Legs are finaly done. Also some areas are smoothed. Face is close to be finished.
Since the website has changed how do you get to that tutorials page? It used to be called something and you had to pay a monthly fee. I’d like to do the sculpting course again at least part of it to remind me how to do things.
Alex is still currently editing the site and he is gonna add that back soon I believe.
Actually I don’t study the course on this site. I do it on Udemy. https://www.udemy.com/course/blender-3d-sculpting-course/?kw=Blender+sculpt&src=sac So that’s why I have access to these materials.
nice man you’re almost there. Hands and face and all good and ready to animate!
Screenshots 19-23. Retopology is finally finished. Only need some tweaks.
Hint: if you want to see your mesh mistakes after retopo use subdivision modifier to see them.
It is DONE! Well sort of, RETOPO IS DONE! lol. Nice man! onto texturing! Can’t wait to see the final render and what you do with it
Screenshots 25-31. Finaly got rid off nasty annoying issues with retopologized model. Soon wil be baking, detailing and texturing
Very nicely done man! Retopoly is done and now for texturing!
This is looking more and more epic!
Dang this looks awesome! And sick tattoo he’s got there
Yeah) want to add him more tatoos)
Super awesome Thanks for sharing your process with us \o/
I havent gotten as far on the course yet, its cool to see what you have done!