So my questions is I am making a model of about 40 tubes that need to be in a figure 8 path! now my question is how can i rotate it where its following the path instead of rotating each individual one. Also my tubes are getting squished as i am moving them as well. If that makes sense…
Hey Chelsea. You can do it several ways. One way is to do it with geometry nodes and the other is to do it with an array and a curve modifier. You can see both examples in the .blend below CurveTubes.blend (922.4 KB)
Also on your second pic to get them going the right side, I would make sure that first it’s an array so you only have 1 object to edit and then in edit mode just rotate the one cylinder to get it facing the right way
In edit mode of your tube rotate it 90 degrees on the Z axis. Then scale it down in edit mode. Then tweak the distance X on the array until you get it where you want. The issue is they are too big and overlapping so scaling them in edit mode will fix that