how can i perfectly put only the actual texture and not the transparent background because its showing as black on my object
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This can be solved through shader’s editor.
I’ve got a feeling that its related to alpha channel.
Would it be alright you can send me that PNG file?
I wanna test it for myself too.
Yes, if the image has transparency already, you can just plug in the alpha channel in the shader editor.
Image from Texture Ninja
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