Final Render:
It’s still in work in progress.
Currently working on detailing the whole helmet.
By far, the hardest model that I have encountered so far.
Final Render:
It’s still in work in progress.
Currently working on detailing the whole helmet.
By far, the hardest model that I have encountered so far.
Helmets are always harder than you think. You are making good progress. May your eyesight be 20/20 when you complete! and hit your target!!!
Thanks. I’ll try to complete it by end of this week.
Super sick. I like that second render
Seems like its not working how I intend it to be.
So here’s the workflow.
1)Mouthpiece mesh has Lattice modifier set to Lattice
2)Lattice mesh has Curve deform modifier set to a curve that I have added to conform with that base mesh surface
I realise there is some artifacts going around in this footage.