Sky Port

Last render for 2021, though posted in 2022 my timezone, lol.

Modeled in Blender, rendered with Cycles (+ Workbench), postpro with Gimp, background from Unsplash.

Experimenting with using Workbench render processed with edge detection, noise and blur filters (in Gimp) to obtain quick dirty effect on edges which then combined with the Cycles render.