“Rot riff” a game ready character
38k tris, 2k texture set (Albedo, Normal, Roughness, Emissive, Metallic, Height)
Full hand-painted look using Substance Painter
Optimized for Unreal engine
Custom rig + shapekeys for expressive facial animation
*wireframe
*High poly VS Low poly
*Head sculpt
This is my fav character so far!!! What do u all think?





