Normal bake artifacts, but why ?

Hey !

So, I’m trying to bake stones on another mesh, but I’m always getting artifacts, I don’t know why. My normals are facing outside for every mesh, the stones are not overlapping, the low-poly mesh doesn’t have a bottom because I want to put a bit more below… And when I play with the extrusion and max ray settings, the only thing that change is that the bake disappears if the values are too low. I’m at a loss, if anyone can help, thanks in advance x)

Hey Ark! Happy to help. Could you send me your .blend?

psss I messaged you. Don’t tell anyone.