Little confused with post saying complete for i don’t think it is with the arm like that , Something is weird with the tail, from the back , look like it droops down from the back in stead of protruding from the tail bone. The tail look a bit on the small side, too thin at base and possibly needs to be little longer, The scales look a little rushed, would try to get more definition in them.
There’s still some tweaks to be made and I’m learning as I go
I’m going to bounce between this character and the others before I’m fully satisfied to move onto retopo
Thanks for the feedback, if you could redline any anatomical issues that’d be great too
Oh and some detail will be lost when I go back to Blender to do the retopo anyway
There are some mechas I’m going to do too but they’ll likely be done exclusively in Blender, so I’ll save that for later when I port these characters there for retopology.
I’m always looking to improve, if anything looks off, even the colors, I’d love to know.
I’m a mild duetan, but still trying to get decent colors.
So the last character before I move onto the mechas is near completion.
None of them are quite done yet. There is still much to do but at this point I can jump between each character in the same project file with ease, refining them as much as possible before I’m fully satisfied and port them to Blender for retopo and so on.
Going from a sphere to making the characters for my dream game come to life…
It’s a blessing how far you could go in less than a year, cannot thank Alex enough for his courses