Head sculpting practice

Yeah) you’re right. Need to fix the lips a little bit)

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He’s got the coolcut :stuck_out_tongue:

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Yeah, my first haircut in blender also like an eyebrows​:grin:. But i made a mistake. I did hair on the multires. So now need do delete hair, bake from multires to low poly and than redo the hair. :unamused: Also my face topology not quite well enough, so I didn’t how it will be working during the animation process

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Sad things. There will not be any animation). I failed the pilpeline with multires and UV unwrap, so it will be too much time to redo this. But it was valueable experience. In the next work I will try to predict this mistakes. For now… Welcome to the world of bad ears and 2010 game graphic :laughing:

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haha hey it looks good man! Definitely seeing the progress through all of these!

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Just browsing the forums and found your post (why did I not see this before?)

You making good progress. Sculpting heads is difficult. If something is off we know it is not right. Which is why sculpting an Alien is so much easier (it a failed human head sculpt :wink: )

Keep it up. You progressing well.

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Thank you for good words, eladd)!

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