Cleanup Geometry

Hello guys!

Is there a way or tool in Blender that can cleanup geometry from overlapping points, edges or polygons? I’m asking because in C4D we have such tool and it’s very handy, as you might guess.


Hey pBarrelas! If you’re talking about removing doubles or removing overlapping verts, yes. you can use the remove doubles feature. Select everything in edit mode with “A” and then right click to get the specials menu in vertex mode and select remove doubles