Blender... in Blender

Hello,

This is my first blender project I created without following along with a course. I thought it would be a fun idea to make an actual blender in blender. I’m fairly happy with how it turned out.

The scene is made mostly using Geometry nodes. The blender itself is made using a bunch of curve circles with Bézier segments joined together. I used the z position of a Bounding box to position them on top of each other.

I used the physics simulation to position the fruit which is a really awesome and relatively easy way to get everything distributed and looking like it’s naturally positioned.

Textures used:

Blender Mania wall texture

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Very well done man! Turned out great!

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