Black hole shader node setup not working

Hey guys, I’m following this Fastest and Easiest way to create a Black Hole in Blender tutorial, but at the end, after I set up the nodes like his screenshot says, my horizon disk just looks like a gradient disk rather than an event horizon. I’m using blender 4.0, a couple years newer than the blender version the video is working with. How do I work around this?


Pack your resources and upload your .blend will take a look

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Personally I suspect it maybe scale and transform may not have been reset on the object. Have you tried that?

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