I’struggeling with my AO settings and maybe someone have the right clue what is going wrong.
If You have a look at my RenderView You can see AO is fine at the stone rows.
Starting with making AO visible in the rendered image. Made a copy of the stone row and moved it from 1 to 2. Because the row 2 was visible there have to be something unvisible there.
Glad you figured it out. I am guessing the volume is blocking out the lighting and shadows which basically makes the AO not take effect. Like I mentioned above, I would bake the AO to a texture so that it no longer needs the actual lighting in the scene. This should help: