Entry for 12th CGBoost challenge with the theme ‘Space Carrier’. Blender 2.8, rendered with Cycles 256 samples + denoising, using procedural textures only, some post-pro in GIMP. Plating and greebles are hard-modeled (self made).
First image is finished render, second one is clay render, and individual render of the Carrier in last image.
Thanks! Well, like said in the forum in the link, it’s actually meant to be some kinda portal/gate, but also looked like a star or something being dragged along by the ship and might fit the theme better so I just left it Not sure if that will go well with the judges’ opinion though LOL…