Weird spots on sculpt model

Hey folks! So I’ve been playing around with sculpting and texture painting more, and this happened today. There’s a weird spot on my model that texture painting doesn’t cover.

I tried clearing all masks, in case I accidentally added one - and it did nothing.

Any thoughts? Suggestions?

Sorry im alittle late responding, I may have had this problem in the past but I believe you might want to try flippin the normals. Try going to edit mode , select everything with push A, and ctrl N i think it is to recaculate normals to outside.

My thought exactly as @gralous said. Flipped normals. Let us know if that fixes it :slight_smile: