Some more work on the outfit for Mulan. LOL I need to re do the sword.
So this is the first game character that I have successfully imported into Unreal 4 from the Reallusion content.
Great work Twisted! Loving that shield on the left pic! Epic
The Left shield isn’t mine but that artist has several, and they are all based on 2 shields with different textures. I figure for the game’s sake and the sense of not taking years and tears to get it up and running, I will use my assets and others and over time I will trade out the other assets for my own. So for now I am taking the Dark Side of the Force approach. The Quick and Simple path.
Use anything that looks good, and doesn’t cost to much, and learn how to get the game going.
Make a small level for demo to play in, and Alpha Test. That way I can work out bugs on a small level instead of like 60 square acres of Open World MMO map, LOL.
I think the Kite shield will look better on a Knight, or Paladin.
Anyway, I have been shying away from the animations, and or Game engine learning, and mostly just making, / kit bashing models other than the Marvelous Designer 9 and Hair tool learning, so Its time to get this game on the road.
I am worried about my friend with the Game Studio in Germany. He was worried about the Corona Virus thing putting his company out of business.
He hasn’t responded to me on Skype. I hope he is ok. He was showing me how to put my models on the marketplace, and I dont remember all what he showed me.
Anyway I am rambling. I’ll post some more when I get some game things working.
OK, so I need at least 1 or 2 NPC adversaries to pit against the player characters in the game. Over time I will have multiple different ones.
Here is the first one based on the Disciples 2 game that I am attempting to emulate.

Nice Twisted! We need some demons to fight! ![]()
these are the Imps. They are actually low in the order, like level 1 to 5 guys. I am going to put in Peasants, and Wolves and several units that you would run into in the wild. Then I will work on some medium threat stuff, like Thugs and Thieves, and then more like higher threat, like Orcs, Ogres and Trolls, then finally Giant Spiders, Sea Creatures and Dragons. Then I can go onto actual factions.
So here is a couple of shots of the Imp in the Game Project and with the Soldier so You can see the scale.
Nice.
Ok, so There is an Ogre, and an Orc character on my Character Creator 3 program. I bought them both. I can use them in my Game which is cool, but they are not my work. They are called Orc/Ogre Z Brush learning assets. They come with the Character, and a series of video lessons that are on You Tube, but you have to buy one of the packs to be able to view them.
In the lessons the artist makes about 12 or 15 lessons on how he exports a CC avatar into Z brush and re-sculpts it, and or the teeth without changing the topography. that way he can put the character back into Character Creator, and it wont effect the rig, or maps.
I intend to do something similar. The first pic is of a Goblin character that I bought in Daz3d. Again I can use it in my game, but it is not my work. I want to morph/sculpt a Goblin character that will be similar, yet It will be my creation, so I can sell it on my reallusion Marketplace store. So the last pic is the one that I am working on.
So this is a few shots of the more or less finished character base.
I need to do thumbnails for it. and make a few custom props for it so I can sell it.
I threw on a few bought props to make a screenshot, so you can get an idea or what it can look like in a render or the game.
So this is based on a Sommon Demon from Disciples. Each race had 2 spells that could be used each turn to sommon an NPC character that you could attack a group with. Some of them were weak and good to use to harass at low tiers, and some were more serious.
I use them in the game to scout through the fog of war in the game at times.
This one is based on a demon character that the Devil Race (The Legions of the Damned) use at mid level.
Mine looks more Human because I made it on the CC3 Rig so it will co into iClone and Unreal4 with no hitches.
That’s a sick looking demon man! Can’t wait for this game for sure ![]()
That is sick! Love the Wolfman









































