Blendermania Contest #35 “Wild West”
OrganizerNovember 6, 2020 at 11:45 am
Hey Blendermaniacs! It’s time for a new theme and new contest! The theme this time is….Wild West!
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What comes to mind when you think Wild West? A Saloon? Horses? A Wild West Town? Cowboys?
Here are a couple ideas to get you started:
A SaloonCowboysHorsesWild West TownCactus and DesertWild West Wagons
Guidelines for the contest:
90% has to be done in BlenderSubmission has to be submitted by 11/29/20 Midnight PSTOnly ONE submission per personWork has to be original and not copied from another artistHas to be a new project and not a render you did a long time ago
Prizes for Contest Winners:
1st place will receive a choice of one of my courses, $25 Amazon E-gift card (or $ paypald to them), be featured in the featured image section, 500 points and a certificate!2nd place will receive a choice of one of my 4 courses, 300 points and certificate3rd place will receive, 100 points and a certificate
MemberNovember 8, 2020 at 10:57 am
Cool. Time to get western.
MemberNovember 9, 2020 at 9:34 am
*guitar music and stuff*
MemberNovember 16, 2020 at 2:30 pm
OrganizerNovember 18, 2020 at 10:47 am
WOW! I absolutely love this Arolf! My favorite work of yours so far. Love the style and look and everything. Super well done!
MemberNovember 17, 2020 at 2:48 pm
MemberNovember 22, 2020 at 5:58 am
I’m entering this Sallon, like a wild Boss 😎🤠.
MemberNovember 24, 2020 at 2:39 pm
MemberNovember 24, 2020 at 2:40 pm
The Oregon Trail was a 2,170-mile (3,490 km) east-west, large-wheeled wagon route and emigrant trail in the United States that connected the Missouri River to valleys in Oregon. The eastern part of the Oregon Trail spanned part of what is now the state of Kansas and nearly all of what are now the states of Nebraska and Wyoming. The western half of the trail spanned most of the current states of Idaho and Oregon.
The Oregon Trail was laid by fur traders and trappers from about 1811 to 1840, and was only passable on foot or by horseback. By 1836, when the first migrant wagon train was organized in Independence, Missouri, a wagon trail had been cleared to Fort Hall, Idaho. Wagon trails were cleared increasingly farther west, and eventually reached all the way to the Willamette Valley in Oregon, at which point what came to be called the Oregon Trail was complete, even as almost annual improvements were made in the form of bridges, cutoffs, ferries, and roads, which made the trip faster and safer. From various starting points in Iowa, Missouri, or Nebraska Territory, the routes converged along the lower Platte River Valley near Fort Kearny, Nebraska Territory, and led to rich farmlands west of the Rocky Mountains.
MemberNovember 25, 2020 at 9:00 pm
MemberNovember 25, 2020 at 9:02 pm
Just one ” word” : WOW !
MemberNovember 28, 2020 at 2:37 am
Hi.. Everyone, This is my “Wild West” Project submission.
Do you guys noticed the cave? How is it?
Everything in this scene is created from scratch. Every objects are perfect for any game engine.
Here are 8 different buildings, one church, one execution Stage, One Rope.
Also here vegetations are : 2 dry tree, 2 type of grass set, 1 green tree, 2 type of cactus
rock set are : 5 different type of rocks
Poster and Sign board : total 8 different type of poster/sign board
Misc Mesh : 1 wooden fense, 1 wooden enterence, 1 christian death stone
Here all Mesh are PBR textured, with all necessary maps (Like : Albedo, Roughness, Metalness, specular, glossy, normal, displacement etc.)
I hope you like my artwork and leave a like and constructive criticism are highly appreciated. Thank you.
MemberNovember 28, 2020 at 5:29 pm
Hello everybody, so here it is, the attached still image is my entry for the Wild West contest : “Vegas Suzanne days&nights, a Vegas Vic re-creation…”
This is my first real project with Blender; reading the theme of the contest, I came to think about ‘Vegas Vic’ (see the wikipedia article) the 40-feet tall neon sign cowboy built in 1951 for the Pioneer Club casino in Fremont Street, a famous Las Vegas landmark. I found some photos on the Internet but only a few short videos, so had to use imagination rather than imitation for this animated neon sign.
I quickly realized I _had_ to animate the object and make it move, just as it did originally. I designed the animation to be as long as the chosen background music. A great part or the animation is cyclic, if you get bored, well… you can listen to the song! 😉 So here is the animation :
My entry for the contest (still image) contains two unprocessed frames of the animation, I only cropped the images and added my signature with GIMP, that’s all. I used Blender almost all the time, also did a little with GIMP and very little with Inkscape.
I must say the cheap and cool “Neoner” add-on by Nikita Akimov helped me a lot. Please note Suzanne’s head texture is by itself a flat render (emission, freestyle) of the built-in monkey object, which I had smoothed, textured and tweaked a little. I used the bundled “Sun Position” add-on with Eeevee Sky_texture to get a realistic lighting; the sun’s path parameters are set to match those on november 29th 2020 in Las Vegas…
Hope you like the image and animation, I still have a lot to learn with Blender ! I could have worked one more day on the surrounding landscape before the deadline, but now I need a little rest !
MemberNovember 29, 2020 at 9:46 pm
MemberNovember 29, 2020 at 10:43 pm
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