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  • Shed

  • a.k.a-Swanny

    Member
    January 16, 2020 at 5:28 am

    Having a go at making a shed – here are some progress pics. Have a question (re texture the panels – is there a way to randomise the texture ? or do i need to apply a slightly altered texture to each panel? (FYI each panel are separate objects). Cheers  

    • This discussion was modified 2 months, 1 week ago by  a.k.a-Swanny.
  • FlyingBanana

    Member
    January 16, 2020 at 6:44 am

    Sorry I didn’t catch this when I was just on. Seen it when I was signing out. Yes there is a way, there is an object info node and it carries a random output connection. Here is a quick screenshot of the node group that is used to create the randomness.

    First image is the settings for the standard texture setups other than having the textures set to box, and the Input/texture coordinate node set to object.

    Second image is a grouped view of the randomized portion. Object info node is located in the Input portion of the node addition, all the rest are in the converter portion of the node addition.

  • FlyingBanana

    Member
    January 16, 2020 at 7:44 am

    Sorry, forgot to show the result of that node setup. Here you go. It is all just one cube then made an instance for the other three. Each time you create a new instance the texture will be different.

  • TheDerpPirateCrispy

    Member
    January 16, 2020 at 1:09 pm

    There are several good ways to randomize the textures. The one Steve list is a great way. Input nodes like object info are great to use with noise textures also to add grunge and chipped paint and such. Looking really good BTW.

  • blendermania

    Administrator
    January 16, 2020 at 7:40 pm

    Very cool Shed! @flyingbanana to the rescue! 😛

  • a.k.a-Swanny

    Member
    January 16, 2020 at 11:17 pm

    Thank you so much Steve (@flyingbanana) – your guidance was perfect – great tip to remember for future projects too. Much appreciated for your help. Cheers

  • TheDerpPirateCrispy

    Member
    January 17, 2020 at 12:21 am

    Looks awesome!

  • blendermania

    Administrator
    January 17, 2020 at 11:19 pm

    NOICE! haha. Looks great Swanny. Is this part of a fuller scene or?

    • a.k.a-Swanny

      Member
      January 18, 2020 at 10:05 am

      Thanks – yes it will be used for a bigger project. Upside Down

  • a.k.a-Swanny

    Member
    January 21, 2020 at 5:15 am

    Getting there Upside Down – have to start throwing some dirt at it – looks too new at the mo.

  • ed

    Member
    January 21, 2020 at 6:52 am

    cool shed, what are you going to keep in there? 

    • a.k.a-Swanny

      Member
      January 21, 2020 at 7:21 am

      It will be used for a bigger project – also good to keep as an asset if required. 

  • blendermania

    Administrator
    January 21, 2020 at 8:20 pm

    Looking and coming along well man! Dirt and scratches will definitely add to it!

  • TheDerpPirateCrispy

    Member
    January 21, 2020 at 11:07 pm

    Nice

  • a.k.a-Swanny

    Member
    January 29, 2020 at 4:59 am

    Little things for the shed – WIP – (Window winder and fly screen for the windows) Upside Down

  • blendermania

    Administrator
    January 29, 2020 at 5:14 am

    Dang man these are some nice little details with the window and window lever

  • a.k.a-Swanny

    Member
    January 29, 2020 at 5:33 am

    i see the culprit to whats killin my pc when doin a test render. No Mouth

  • a.k.a-Swanny

    Member
    January 29, 2020 at 9:33 am

    Got home and went into my shed and noticed a few spare fly screens just sittin there – thought ‘why put fly screens up in a shed??’ so i decided not to for this project – best to have them stored in the shed. Thumbsup BTW – Thank you Alex for your alpha tip – it worked really well and has improved the render.

  • BLENDERBADBOY

    Member
    January 29, 2020 at 1:05 pm

    Nice work!!

  • TheDerpPirateCrispy

    Member
    January 30, 2020 at 1:21 am

    Really coming along nicely.

  • blendermania

    Administrator
    January 30, 2020 at 2:42 am

    Nice man! Coming along great and you’re welcome 🙂 glad it worked out for you

  • a.k.a-Swanny

    Member
    January 31, 2020 at 3:19 am

    Starting on internal stuff now.

  • TheDerpPirateCrispy

    Member
    January 31, 2020 at 3:20 am

    lookin good

  • ed

    Member
    January 31, 2020 at 3:50 am

    nice, you been hitting this hard, great work.

  • a.k.a-Swanny

    Member
    January 31, 2020 at 8:00 am

    Object scale and perception – This is one thing i do to check if everything is going well (scale / size wise). The hand (same size as mine) and stick figure (which is the same height as me – 172cm – oh and the body width is not to scale – lol) i often append into my scenes to check how things look against scaled objects. The eg pics will show u how some of the smaller objects correspond to what it would be like to stand next to or hold them. I also do this with the camera to see what its like when holding a camera at the same height as me. Upside Down

  • blendermania

    Administrator
    January 31, 2020 at 5:51 pm

    That is really cool Swanny that you are doing the scale and proportions correctly. Looks great so far. Loving following this WIP thread

  • TheDerpPirateCrispy

    Member
    January 31, 2020 at 7:53 pm

    Good idea for scale control.

  • a.k.a-Swanny

    Member
    February 4, 2020 at 1:57 pm

    Been keeping busy making a few assets for my project Upside Down

  • BLENDERBADBOY

    Member
    February 4, 2020 at 2:37 pm

    Awesomeness!!! 

  • blendermania

    Administrator
    February 4, 2020 at 6:42 pm

    Dang man I like how you are sticking with this project. Nice Assets!

  • TheDerpPirateCrispy

    Member
    February 5, 2020 at 1:52 am

    Looks great. The pipe connected to the wall looks too small for the spigot. Might be the camera angle though.

  • alexkarajohnn

    Member
    February 5, 2020 at 6:44 am

    Holy moly! So many cool things into one project! I love it especially the window!

  • 3DGuima

    Member
    February 5, 2020 at 3:06 pm

    All very well fetio. I really liked the furnace.

  • a.k.a-Swanny

    Member
    February 6, 2020 at 6:05 am

    Bit of a pain to make – but i stuck with it – getting the hose into place was a challenge. Upside Down

  • TheDerpPirateCrispy

    Member
    February 6, 2020 at 3:01 pm

    Did you use a curve?

    • a.k.a-Swanny

      Member
      February 7, 2020 at 12:20 am

      Used a nurbspath + array for pipe – prob an easier way – not sure

  • blendermania

    Administrator
    February 6, 2020 at 7:50 pm

    That looks awesome man! Yeah as @crispy said, I would say with a curve it would be easier to do but maybe you mean the faucet head and such 😛 Looks great either way

  • a.k.a-Swanny

    Member
    February 7, 2020 at 12:23 am

    Thanks Crispy + Alex – your right re the size of the main pipe – it looked more like a small gas line not water – checked the measurements and it was 1/2 the proper size – have increase to an inch diam. Here is compare pics.

  • TheDerpPirateCrispy

    Member
    February 7, 2020 at 12:50 am

    Looks better.

  • a.k.a-Swanny

    Member
    February 7, 2020 at 9:17 am

    Today’s task Upside Down

  • a.k.a-Swanny

    Member
    February 7, 2020 at 9:40 am

    Test render of outside and a snippet of inside. Upside Down

    • alexkarajohnn

      Member
      February 7, 2020 at 9:45 am

      It’s coming along great! Looking really good and definitely one of the more complicated pieces I’ve seen on here!

  • blendermania

    Administrator
    February 7, 2020 at 4:30 pm

    WOW man! Nice. Love the inside shot. Reminds me of a horse stable/shed type thing. Now I’m getting an emotion looking at your renders so it’s definitely coming together! Keep going

  • TheDerpPirateCrispy

    Member
    February 7, 2020 at 9:44 pm

    Pretty impressive. I’m really curious as to what this will be in it’s final form.

  • a.k.a-Swanny

    Member
    February 11, 2020 at 5:12 am

    Been outside building a fence and trellis ( tired nowSleeping ) – Thank goodness for nail guns – Definitely got sunburn – think i’ll have a beer now Thumbsup Upside Down

  • ed

    Member
    February 11, 2020 at 5:46 am

    you going hard on this project, Noice!!! 

  • blendermania

    Administrator
    February 11, 2020 at 7:21 am

    Dang man. I won’t be surprised if you make the underground plumbing for this thing 😛

  • a.k.a-Swanny

    Member
    February 11, 2020 at 7:54 am

    Test render with fence

  • TheDerpPirateCrispy

    Member
    February 11, 2020 at 11:09 pm

    Impressive detail in everything.

  • a.k.a-Swanny

    Member
    February 13, 2020 at 11:01 am

    Made a few garden assets – really enjoy working with particles, wave modifier and different textures. Looks cool as a mini animation in solid viewpoint. Upside Down

  • a.k.a-Swanny

    Member
    February 14, 2020 at 1:38 am

  • a.k.a-Swanny

    Member
    February 23, 2020 at 5:14 am

    Thought id add my cherry blossom to my shed project. Next phase – make some more plants. Upside Down

  • TheDerpPirateCrispy

    Member
    February 23, 2020 at 5:15 am

    Love it.

  • blendermania

    Administrator
    February 24, 2020 at 5:17 am

    Man I almost want to start moving into the shed lol!

  • a.k.a-Swanny

    Member
    March 5, 2020 at 5:40 am

    Added the lavender to my shed project. Upside Down

    • fraroses

      Member
      March 5, 2020 at 10:37 am

      congratulations, very good

  • FlyingBanana

    Member
    March 5, 2020 at 6:02 am

    Dude! that shed is looking sick! Def a portfolio piece at this detail and expansion you keep adding to it. Awesome work!

  • Eladd

    Member
    March 5, 2020 at 7:33 am

    I just died and went to shed heaven, and I hate sheds!

    Looking super realistic!

  • TheDerpPirateCrispy

    Member
    March 5, 2020 at 10:38 pm

    Wish my backyard was this nice.

  • catsballetbooksandblender

    Member
    March 8, 2020 at 5:12 pm

    Cool shed. I like all the extras and those window screens and the lights streaming out from inside.

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