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  • Rigid Body – help

  • nim86

    Member
    January 14, 2020 at 9:41 am

    Hi everyone,

    I have this situation in the Rigid body animation with the ball & chain that all the chain is detached from the higher part of the chain when i hit play… i will of course add picture, can some one please help and tell me why? and how to fix this?

    Thanks!! 🙂 

  • nim86

    Member
    January 14, 2020 at 9:50 am

    It’s o.k… i found the problem, never mind sorry! 🙂

  • nim86

    Member
    January 14, 2020 at 9:53 am

    No, sorry!

    It’s keep doing now after hitting the wall…

    Please help if you can

    Thanks! 🙂

  • blendermania

    Administrator
    January 15, 2020 at 4:07 am

    Hey NIM! Can you try increasing the mass number of the first chain that is holding them all? Increase it to a really high number. Also try playing with the mass of the other chains and making them less. Thirdly, make sure that the chain is inside the first loop and not intersecting when  starting out

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