Blender Tutorial – Texture Mapping (Texturing)
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In this tutorial we look at texture mapping and adding a texture in blender! We will be using 4 different textures to add more realism to our objects. We will take a look at:
– Image/albedo texturing to add the details
– Metallic texturing to determine which parts of the texture are metallic or dielectric
– Roughness texture which will tell the material where to be shiny or not
– Normal map which will add the illusion of bumps and crevices in the texture which adds more realism
Resources used: www.texture.com
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